Tactic 001b. Storytell 30. Analyzing the Ground Game. Mexico. Altitude 2,000 feet. April 2022
The bees know: every step on ancient roads carries the same energy that lifts honey toward the stars.
One of my hobbies is reverse engineering ancient empires. I usually do this by hiking long distances on old roads or trails so I can get a sense of the ground game. I went to Mexico to analyze the Teotihuacan civilization from the air.
When I was was in this balloon in April 2022, I was formulating the launch strategy for Project Honeylight. I had a jar of honey with me at an altitude of 2,000 feet above the Earth.
One month earlier, I sent a drop of honey much higher into the sky. It was attached to a corrugated-plastic sign and tethered to a high altitude balloon.
At an altitude of 2,000 feet, one drop of Honeylight Honey has an energy content of 0.22 kcal (920 J).
When ideas are lifted into the sky, they gain energy.
Pyramids are the most energy efficient shape to stack rocks. That’s why people who know how to organize labor at scale always build things in the shape of pyramids.
Project Honeylight Launch Sequence
This is the Final Sequence of Project Honeylight
Related Stories
I’m telling a bunch of stories on the Practical Dreaming podcast series that describe the models that I used to make it this far. I also describe my plans up to the year 2030. This story is about imagining the future in 1985 so I could intercept it around now. The story involves the deed at the top of this page.
Long Game Framework
I use a framework for creating the future that I imagine. I’m demonstrating it as part of the worldbuilding I’m doing for Project Honeylight.
Welcome to the campaign!
Key | Value |
---|---|
Tactic Id | Tactic 001 |
Story Id | Story 3 |
Name | Proof |
Attributes | World building |
Date Completed | September 24, 1985 |
Pattern | Visionary |
Emotion | Inspiration |
Timing | Vision sequence (Summer 1985) |